Thursday, March 24, 2011

Ps you become a master

 Duplicate the layer, soft light mode, to optimize the use of soft light on the layer -
2.Ctrl + U adjust hue saturation, the color of straw draw leaves, change the hue of the season has reached the purpose of transformation, we need the feeling of winter to find the leaves of the hue, the brightness adjustment for the most light. -
3. Note lightness tolerance under which the details of the slider, you can select constituencies reduced saturation, hue can also be used to improve transparency, here is the color range, closing duplicate the layer, with the background layer to color range. -
4. constituencies and returned copy layer selected, emergence, for the selected part of the saturation of 0, -
5. snow feeling of . -
6. some little stiff snow, superimposed on the snow to be vague, with the contrast in the copy layer selected, change the overlay mode, copy the layer in contrast to the following, -
7. the overall rate of a contrast perspective clashes with a large brush about relationships, not including figures, giving details of the snow. -
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1. Open the original image, copy the layer, the image - adjust - to color -
2. filter - Artistic Effects - Plastic packaging, according to reduce the transparency of the original -
3. adjust the black level color scale, is the picture black and white, Levels: 88,0.27,192 -
4.Ctrl + Alt + ~, high light extraction layer black and white constituencies, money becomes small eyes, hidden, back to the background layer, -
5. to get in front of the high-light selection adjustment curve, the curve pulled the top of the results came out -
6. adjust the brightness contrast of the background layer, increase, or an appropriate adjustment to the color, brightness +4, contrast +7-
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1. buckle out of character, adjusting photo color, contrast and excessive attention to the photo did not make light of the legs in place need to be adjusted -
2. adjustment of skin color, clothing color, mainly used to adjust the layer, then add the background material, reflection, etc., note down the stretch instep free transform that is used to adjust the deformation of drops -
3. in the legs add a little high light, high light pen outline the position, filling the white Gaussian blur --- --- reduce the transparency can also be filled with 50% gray layer --- new mode of soft - - with the Dodge tool to draw roads lead to Rome, can easily reach the destination -
4. material, the text with a click, the last sharpening can -
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1. the photo opens, find some form similar to the castle. -
2. will be deducted from the house and put a new layer. You can use the Polygonal Lasso tool to select housing, and through a relatively soft eraser tool to erase the background. -
3. now need a new background, pick one from the material library -
4. the sky into the rear of the house (air layer into the housing layer below), and add a little perspective for the sky, the distortion effect to increase the depth of the background. -
5. observe the edge of the house, there still remain some of the original color of the sky above. -
6. with the magic wand select the local housing floor space, and then do Select> Modify> Expand command to expand the range of options, enter an appropriate value of the selection to include the need for color correction house edge. Executive Image> Adjust> Hue / Saturation command to adjust the color of the edge of the roof the same color. -
7. continue to use the Hue / Saturation to adjust the housing and the color of the sky to enable them to coordinate possible integration. -
8. will have to remove the palm trees next to the house, with the copy stamp tool to copy the house to draw tiles between the part of the ground and first floor. -
9. add to a bolt of lightning added to the screen tension. No feathering effect using the brush to draw a bolt of lightning, copied to a new layer, add the glow effect. Then use the Dodge tool to highlight the roots of lightning clouds. -
10. using hand-drawn pictures or around the house to add some dead tree, remember to adjust the color and brightness. -
11. To make the house look more worn, painted on the roof of a hole. -
12. Continue to add the effect of damage. Broken beams and aqueduct, to break another roof and glass. To break things and then copy the stamp tool to use to fill the place vacated -
13. add some stains. First, the windows, with an irregular brush to add some variegated glass. Then change the layer blend mode stain it with a good glass can be mixed together. I used this tutorial brightness mode. -
14. on the whole house to repeat the same steps, using a little deeper color and blend mode set to overlay mode. Attention to seams and edges, this place is the most prone to stains. -
15. porch enlarged detail. -
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1, this effect can be directly transferred with curves out over the whole channel is about 1 / 4 grid, -
-105.125 green channel, blue channel 151.254 -
2. with lens correction to add black borders. Add Noise, which vignetting - the number of -28 (dark), the focus +5, -
3. with the brush tool on the Internet under a pen scratch about in the above picture and then merge the layers -
4. Add Noise, quantity -2.45 -
5. to do a side -
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1. Duplicate the layer, the overall provides bright, curved top right, -
2. with a selection tool to circle the nose and nails, and then brightens with curves to highlight the nose and nails -
3. color balance - high gloss - Levels: +8,0, -22 -
Midtones - Levels: -10, +29, +27 -
Shadow - Levels: -2, -3, +14 -
4, Optional Color - Red: 0, +1, +23, -29 -
Available colors - Yellow: 0,0, +4, +28 -
5. adjust the affected skin, a little pressure dark colors -
6. with a curve to highlight the texture of the tank pressure of dark, black is the mask, the mask with an adjustment with a good general amend that -
7. brighten the overall color, top right of the curve, -
8. Finally, the modification of the lips, -
9. add text -
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1. use the -
2. using ctrl + I RP operation: -
3. Levels using ctrl + L to adjust values ​​for [145,1.5,160] -
4. converted into common after layer, create a new blank layer and fill it with black on the bottom. -
5. using ctrl + T to free transform, the use of perspective. -
6. duplicate this layer, and use the free transform the vertical flip. -
7. align the two layers, and connect together. -
8. use the Free Transform to adjust the zoom function of height. -
9. use of color filter -
1. Duplicate the layer blend mode to Screen,
2. Coated 2 eyes mask reverse clashes
3. back (alt + ctrl + shift + E)
4 . channel mixture, select the color, red +54, Green +54, Blue +32
6. Mixed Mode - are stacked
7. on the back layer to adjust the image - adjustments - Shadow / Highlight - Shadow: 50,50,144 Highlight: 0,50,30 Midtones: 20,0 0.01,0.01
8. again back
9. wipe away the right cheek with the stamp of the sun
10. with the Dodge tool - the range of high light intensity of 50%, given rise to the eye reflection, only rub the eye black,
11. again stamped Filter - Other - High contrast, parameter 80
12 . to change the high contrast that layer Mode to Soft Light, enhance contrast,
13. use your favorite method of sharpening
14. for a long time less saturated red hue, or other fine-tuning to try

1, select the material map.
2, create a new canvas, filled with a black background, and characters materials onto the canvas, use the eraser tool to erase parts of the face outside.
3, create a new transparent canvas (20 x 20px), the foreground color to white, use the pencil tool on the canvas 1px left and lower side stroke.
4, Edit>> Transform>> distortion, press the map to adjust the grid layer nodes.
5, the layer opacity set to 20%. Double-click the grid layer to open layer style window, select the outer glow, blending mode to
6, create a new layer, use Pen tool selected a number of boxes along the grid, and fill it with black.
7, hold down the Ctrl key and click the black box access to constituency level, select the portrait layer, cut and paste (paste layer named after the After the move to narrow the point of its location below.
8, select the debris layer, hold down the Alt key while clicking the right keyboard arrow key (point 9), by a similar three-dimensional effect. Appears in the Layers Panel at this time to see 10 pieces layer, in addition to other debris outside the top layer of merger and the merged layer named Double-click side of the layer to open layer style window, select the Gradient Overlay, the Opacity to 80%, angle of 180, use # 000000 to # D58761 gradient, and other attributes take default values.
9, using the brush tool to add some texture for the side effects.
10, repeat Step 6 - Step 9, obtain the following results.
11, will merge all the layer of the black box, double-click to open the Layer Style window, select Bevel and Emboss, the style of . High-light mode to
shadow mode
12, create a new layer below the debris layer, use brush to add smoke effects smoke. Choose debris layer, the use of soft black brush paint on canvas on the right angle to get as fade effects.
13, in the figures to create a new layer above the layer, again using the pen tool to a number of randomly selected box and fill it with black. The layer blending mode set to
14, the same operation and step 13, just fill color into white.
15, select the character layer, Filter>> fuzzy>> surface blur, radius of 5px, threshold 15. Created in all the layers above the adjustment layer, layer>> Create Adjustment Layer>> Levels, property to 10,1.25,244.
16, in order to get the feeling of cool, you can add a barcode tattoo on his arm.
1. New gray coating, with a curve to adjust the brightness, 152,124
2. cutout eyes and mouth, to be stressed,
3. reduce the overall saturation, saturation -56
4. with a color overlay to the overall color of the tendency,
5. hide the hue and color overlay layers, and open access panel, copy the R channel,
6. Create a new layer paste and adjust the transparency with a color filter pattern

1. Duplicate the layer, the new channel mixed adjustment layer, gray channels, red +64%, Green 2%, 10% blue, monochrome
2. New solid mixed layer, select 575 046 colors, mixed-mode color,
3. new curves adjustment layer, ① - Input 68, output 32, ② - input 114, output 68, ③ - input 208, output 197,
4. New One solid layer, select 443B25 color, blend mode to color, press Alt-click mask,
5.Ctrl + D to restore the default background color, Ctrl + Delete to fill the black mask the background color,
6. changing the screen, in the transition to high light and the dark part of the tone, in order to enrich the color, with a brush inserted in the mask
that need some color, 300 pixels, opacity 10%, flow 100%
7. arrangement and design of the font
8. To make characters and have a color screen echo, to the point of lip gloss on the lips of people, create a new layer, select the Linear Dodge Blend Mode, added 90753D color, select the appropriate brush on lip gloss, loose point pen, pixel 39,
9. amplification, the lip gloss reflective paint parts, observe and continuous adjustment, drawing a look after the overall good lip gloss, this time a picture has been echoed, color become rich, not overwhelming, just bring out a product,
10. If the product directly with the body in the model, and people tune in to lust after, or, in the mask color to the product directly to the plug out of the product can

1. Open the file, copy a layer copy of the
2. Select the duplicate layer by free transform to change the shortcut keys ctrl + t to make the characters more slender face shape
3. by Merge Layers (ctrl + e), the use of cutting tools so that the screen contains the new composition, cut off the extra part,
4. Image - Adjustments - Color: Red - 70, -20, -20, -50. yellow - 40, -20, -30, -80. white -0,0,0, -50. intermediate colors -0, -5, -5, -5
5. by curve (ctrl + m) adjust overall color, RGB full channel - output 214, input 174 and blue channel - output 131, input 124,
6. Image - Adjust - Color Balance (ctrl + b), the shadow -10,0, +15. Highlight - 10,0, +2.
7. With a seal tool to evenly cover the skin around the mouth,
8. With a pen to circle dark bags under the eyes and face, the emergence of 60, the curve to lighten the constituency Dodge bags under the eyes and reduce the expression of facial muscles do not relax,
9. continued emergence of 60 constituencies, the curve lightening, the face, full point, output 146, input 113.
10. the high part of the circle of light out, feathering 60
11. curve of lightening, the face, full point, output 138, input 118.
12. eyebrows, the eyebrows and top of the circle with the skin, the lasso tool, the emergence 5, copy the layer, the Duplicate the layer move down, in order to achieve eyebrow shaping effect, stamp eyebrow shaping, this must be very careful
13. began to adjust the eyes, the Commission put out the eye part of the circle, copy layer
14. pen to circle the do eye shadow region, copy a layer, the curve of pressure dark color to adjust,
15. then uniform color eye shadow, color balance (middle tone): +50,0,0. (Shadow): +20,0,0,
16. The details of color adjustment, the upper eyelid 1 / 3 part of the Hue and Saturation: 0, -40,0
17. Circle the details of the root of the upper eyelid eyelashes Department before the corner of lower eyelid 1 / 3, press DELETE key to delete the selection, the exposed high light-bit,
18. delete some more eye shadow, feather 40
19. circle the details to the upper inner corner eyelid 1 / 2, press DELETE key to delete the selection, the exposed high light-bit
20. the eyes ring out, copy the layer, emergence 1, part of desaturation whites, mottled back, Hue Saturation: 0 -50,0
21. whites details of the adjustment, curves adjustment to increase the light,
22. eyes after the curves adjustment layer of bright copy, pen brush back the first part of the left eye, showing some shadows
23. remove the pupil part
24. with eyes the color curve adjustment, so that the same
25. plus look high light
26. circle the lips, emergence 2, Curves lips high light, adjust the lips Color
27. adjust the nose Liang Gaoguang, adjust shadow highlights
28. with the optional color palette as a whole, the middle color -0,0, -2,2.
29. Yanping Heng fine-tuning the use of color, (high light): 0,2, -2.
30. liquefaction along the hair pull, combined with lens flare, light 182,35 mm focus,
31. Finally, insert a flash in the appropriate brush complete

1. establish Hue Saturation adjustment layer, saturation -49,
2. to establish an optional color layer, red: -49,0, +7, -41. Yellow: 0,0,0 , -23
3. to establish the Hue / Saturation layer, brightness -49
4. Colors. Yellow: 0,0,0, -26. White: 0,0, +46,0. Intermediate colors: 0,0, -6,0.
5. Optional color. Red: 0,0,0, -48. Black: 0,0, -47, +5. Transparency down to 37%
6. Stamped, noise reduction, sharpening, painting and simple to use tool to repair the knee near The spot,
7. plus hidden corners, making a heart-shaped selection, emergence, with the curve provides bright.

1. Open the original image, duplicate the layer, filled with pure black, overlay mode.
2. New Hue and Saturation layers: Saturation -85.
3. New Brightness and Contrast layer: contrast +10,
4. New optional color, red: 0, +30,0 , +100. Yellow: 0, -15, -100,0. Intermediate color: 0,0,0, +5.
5. Stamped Filter - Render - Lighting Effects: points of light, intensity 21, Focus 24, shiny 0, the material 69, 0, exposure, environment 8,
6. chop, add text decoration

1. Duplicate Layer, Filter - Blur - Radial Blur: number 71, blur method - zoom, quality - good,
2. create templates, struck a car, then smear given rise to dynamic wheel ,
3. Levels - optional colors. Add material, rendering the whole atmosphere, the details of adjustments made with the Dodge, the main diameter of 5, the hardness of the minimum

1. slightly adjust color cast, adjusting a rough tone, establish Levels Adjustment Layer, Levels all channels: 0,1.35,255. Levels of red channel: 0,0.85,255. Levels Green Channel: 0,1,10,255 Levels: 0,0.95,255
2. To establish the Hue / Saturation adjustment layer reduces the saturation of original, Full Figure saturation -30
3. to create a Photo Filter adjustment layer, the first step in the blue has come out with this step to deep yellow, the concentration of 25%, mode mode, the original place where the dark darker, choose the Channels palette, hold down the ctrl points of red channel, get back to photos selection populate the black mask filter.
4. to establish an optional layer of color adjustments, red: 100, -33,100, -40. Yellow: 0,0, -40,0. White: +15,0, +20, +20
5. The windows brighten the more, the establishment of the Hue / Saturation adjustment layer to part in the window and wipe. Hue 260, Saturation 25, Lightness +75
6. To create a color balance adjustment layer, to distinguish the characters and the surrounding environment, the set after the mask used in the large soft black brush to figure as the center angle rub a bit on it. Levels +20, +20, +40, select midtones

1. Create a new layer, filled with yellow, overlay mode, numerical 247,240,197
2. Copy just the yellow layer, Linear Burn mode, the mask given rise to the yellow car, avoid car color through yellow,
3. adjust brightness, contrast, high light part of the normal subject of color and exposure, brightness -20, contrast +64, the new adjustment layer saturation, saturation -31. to determine the final brightness of the daylight to high light at the color and detail prevail in the dark can be ignored,
4. Duplicate the background layer the shadow highlight adjustment, the best place to shadow detail as the base, shadow: the number 100, color width 33, radius of 102, high light: the number of 0, hue width 50, radius 30, to adjust: +20 color correction, contrast adjustment between 0 and 0.01% of the construction of black, white construction 0.01%
5. Duplicate the background layer to adjust the sky brightness, with the layer to make up the sky over exposure deficiencies,
6. tuning the details, to erase the sky wires, repair, Clone brush will do,
7. Flatten image, fine-tuning the details, sharpen

1. Open the image duplicate the layer, Ctrl + Alt + ~, by constituency, emergence 3-5. curve brightens, about 18,0
2. Adjust levels: 25,1,20,245. Mongolia version of the main characters and the details given rise to some
3. stamp on the characters to brighten the edge of the sharpening modified dermabrasion
4. on the back layer for color balance, the middle notes: -12, -10, -13. high light: +8,0, -19.
5. back layer into LAB mode
6. Create a new layer, Shift + Ctrl + N, soft mode, transparency 30-40%
7. the application of the image on the new layer, layer: merge layers, soft mode, transparency, 100%,
8. adjustment layer to adjust the curve on the lightness channel, 5,0
9. on the LAB color image saturation, hue adjustment, full size: 0, +10,0. Yellow: 0, +35,0. Green: 0, +15,0. Red: 0, -20, 0. Blue: +10, +30,0.
10. into Levels: 20,1.20,245. on the lightness channel to adjust the gradient in the mask with a round out at the main characters, and then rub the brush out the details
11. stamped, return RGB color, the image is optional color options, red channel: 0,0,0, -30 given rise to the petals on the mask
12. stamp, the new blank layer, increase the watering effect with white brush, pen pressure. 100% hardness, spacing, +54%

1. get hold of handsome eyes point to increase the visual and appealing, copy eye out, change the eye color filter layer model, this effect is easier to be foreigners, Asians or preferably with an American pupil or another
2. brighten the face, prominent face, with the lasso tool to trap the face, after emergence provides bright, not too bright,
3. with the lasso tool out of the hair, face and pulled it does not matter, can then use the eraser clean, brighten after emergence
4. appreciate the whole point of a unified look, the hair part of the eraser can erase a little bit,
5. covered by a new layer (Ctral + Alt + Shift + E), with a stamp on the face of the mole-volt tools, slight reduction in the chromatic color balance force, and increase the point of erotic, it looks white,
6. Create a new transparent layer, layer mode soft, with dark eye shadow eye liner at the bottom to add color to issue from the inside of the eye, from deep to shallow, layered with a soft brush highest
7. Create a new transparent layer, soft mode, draw a circle with a purple eye shadow as background, if the fear of bad results can often use vague adjust color, know that even far
8. adjustment of the high-light areas of skin , add a new transparent layer, overlay mode, the color of the nose painted with the brush to find the root of most appropriate color photos and add highlights, the benefits that can improve the contrast to increase visual,
9. to do the whole adjustment, increased The new transparent layer, soft light mode to increase the area of ​​high light color, color change, in the forehead with dark red hair, adding there between, increased shading, saturation, red face not too high, nor too low, feel painted into the face looks like the real,
10. new transparent layer, soft light mode, the high level of light in the nose, add some highlight color, so that the nose looks more like a deep profile, more challenges, able to wipe his face dirty place out, or have dark areas
11. new transparent layer, overlay mode, to the lip color, painted purple, transparency is 70%
12. new transparent layer, positive overlay mode, transparency 40% in the nose, forehead, face, where the increase in black and red, with the increase in the shadow of layering,
13. new transparent layer, overlay mode, the eye shadow to be of two layers, layer is a little light outside, inside should be dark purple, the best Gaussian confused about until evenly
14. new transparent layer, soft light mode to increase the black and purple, make this differentiation black, looks more sexy,
15. new transparent layer, overlay mode, including the corner of the eye to the nasal has to face place, people, drawing on the light between the two lips, dark red, to increase the level of a sense of contour and adjust the transparency of a good painting, it might be darker
16. side of the forehead and narrow face, deepen the color, overlay mode, the color is red lines,
17. plus to the lips, where the shadow below, or mouth looks fake
18. with the same color cover face dirty place, with a straw next to the same color drawing, may cover part of the hair, for a painting can be.
19. new transparent layer, soft light mode, the green house under the eye shadow,
20. mouth with a dirty face, where the same lessons with a straw color, a new layer to make the place dirty,
21 . Create a new layer to Multiply mode, the transparency of 20%, painted black and red make up,
22. facial hair is dark brown hair, black hair, which is a lighter gray color, and draw good the hair part,
23. a new layer and fill color to cover the forehead close to the skin, cotton looks so rough
24. face complementary color, looks more red, more praise, more to attract far
25. new transparent layer, Multiply mode, the transparency of 50% in the forehead, brown, dark skin color press to enhance the contrast
26. new transparent layer, overlay mode, 50% transparency in painting cheeks orange, foreigners exaggerated makeup, the red point does not matter,
27. the adjustment of overall color, sharpness about

1. open the original file, according to their own sense of color adjustment through the adjustment of the film, and dermabrasion, dermabrasion value not too much, (Neat image plug-in)
2. a new layer, color FEE7D6, ( According to people of color to the film set), layer mode to Overlay and 25%, 20% with a brush in the face and neck skin and light coating,
3. features of the detailed work, cutting out the mouth, the emergence Copy (Ctrl + J), with the smudge tool to smear on the lip, so that the skin becomes soft and smooth lips (not too much strength)
4. Create a new layer to the lips and face paint, the color is FDC1D6 , layer mode to color, with a brush at the side of the lip and face painting,
5. with the Dodge tool, the range is the high light exposure of 25% to draw the high-light some of the lip, with better tools, the range intermediate, 20% of exposure, contrast enhance lips,
6. a new layer, color 8E1A25, brush pixel is 3, draw the inside of the inside, and then draw 2 pixels outside the lip lines (high light Dodge mask some part of the line was built)
7. on the nose to circle the emergence, reproduction, use painting tools to be gentle around the nose refined, and then use the Dodge tool range is a high light exposure of 20%, strengthening the next The high light some of the nose, and then use the color 422B2D, a 2 pixel brush to draw the outline of the nose (if the short lines to make up for using better tools for the next)
8. eclosion circle replication of the eye brows, eye brows with the smudge tool around the soft skin thinning, and then use the Dodge tool range is a high light exposure of 15%, strengthening the high-light parts under the eyes, with better tools the middle range and deepen the lines around the eyes,
9. coated tools used to apply some fine eyes, look softer, with some better tools to enhance black eyes, with the Dodge tool range is a high light exposure 20% of the degree to strengthen the high-light part of the eyes, making eyes look brighter,
10. color 080,101, 3-pixel brush, draw the lashes part (line Dodge tools to deepen the color depth can be used to make up) can also be used eyelash line paths and other ways triggered,
11. with smudge tool to apply the prettier eyebrow, his brow slightly darker color of the rough spots that smear back along the fade down, and then 2 pixels with a brush to draw eyebrows in the front eyebrow lines, the eyebrows more structured,
12. smudge tool to choose the hair brush, (according to hair texture to set brush shape), applied the process to be applied along the texture of the hair, not too much force to apply the uniform,
13. hair brush applied partly to the normal interface, the (hair must be applied carefully)
14. Draw the hair texture to a new layer, layer mode to overlay, select the pencil pixels to 1 (the value determined according to the size of character images), color, hair texture for the DFDFDF draw down smooth lines
15. horsetail some select brush tool, brush lightly with a fork some of the paint along the texture, color, pattern layer above,
16. Create a new layer, the normal mode, select the brush tool, pixel 1, opacity 60%, 80% of flow, color is white, draw dynamic forehead hair,
17. clothes and necklaces with the smudge tool applied some of the softer, and then select the Dodge tool with a range of high light , exposure 20%, clothes and necklaces to enhance some of the high-light
18. Synthesis, sharpen the picture as a whole, sharpening is 8, with the Dodge tool to highlight some of the little processing, the overall color correction, the ( can be modified to add some background light, highlighting the theme)

1. Open the original image, copy the layer, the image - adjust - to color
2. filter - Artistic Effects - Plastic packaging, according to reduce the transparency of the original
3. adjust the black level color scale, is the picture black and white, Levels: 88,0.27,192
4.Ctrl + Alt + ~, high light extraction layer black and white constituencies, money becomes small eyes, hidden, back to the background layer,
5 . to get in front of the high-light selection adjust the curve, pulled the top of the curve, the effect came out
6. adjust the brightness contrast of the background layer, increase, or an appropriate adjustment to the color, brightness, +4, +7 contrast

1, open lotus photo, copy the background layer.
2, to adjust levels to increase color and black and white contrast. Levels: 15,1.0,200
3, after the implementation of inverse Gaussian blur, radius 1, then implementation of Filter - Brush Strokes - splashing. Radius of a jet color, smoothness, 3
4, a new layer, set layer blend mode to color, with pink flowers painted brush to color.
5, then add some random text, stamped, completed.

1. into the channel panel, and then use the
Channel Green - Mixed Multiply, opacity 20%
channel red - mixed dark, opacity 100%
2. adjustments - color balance - high gloss - Levels: -8, +13, +11
3. blue channel during the first application image, layers: Background - Mixed: Multiply, Opacity 50%,
4. with curve adjust the brightness, move the top right of the red channel a little bit, br> All channels 6,0 and blue channels 4,15
5. Copy a layer copy of the out of the blue channel of the operation again, mixed Multiply, opacity 50%
6. The last thing is prominent figures, and with the eraser, given rise to some people, pay attention to the appropriate lower transparency.

1. Copy a new layer
2. with a seal tool to repair acne off
3. to record a snapshot of the results of repair pox,
4. do a Gaussian blur, intensity, texture of skin disappeared prevail, the radius of 4.0
5. recorded a snapshot named Gaussian blur】 【
6. by acne】 【repair just to make the image back to chicken pox when completing the state, and point 【Gaussian blur 】 left small box, so that the small icon to switch over, which is immediately in order to use the History Brush as the target point
7. the history brush, using it requires smooth of face painting, pay attention to avoid the contour lines and hair, eyebrows, etc., you can use the [key and the] key to change the brush size at any time to modify some fine, if not carefully brush the wrong, does not matter, as long as you record in the history panel to the left of the icon points according to the acne】 【repair, and then painted, you can brush back and said the beginning of the process is reversible
8. you can change the brush opacity to control the intensity of your painting, the brush 20, opacity 55%
9. After the effects wear smooth, very smooth, but not skin texture, but also the next step processing
10. recorded a snapshot for the smooth】 【mill, each phase is completed, we are the best record, you can always go back.
11. continue to do so, Ctrl + A to a full election, again a Ctrl + C, copy under the polished effect. Then, click the History panel acne】 【revised to make it back to pre-polished state
12.Ctrl + V to copy down the polished effect of earlier release to a new level, and change the transparency of the that can be revealing some of the lower, opacity 70%
13. Click the lower, that is, not wear off that layer, to a much sharpening, number 140, radius 0.7,
14. This overlay, smooth skin without losing texture texture, skin polishing step is complete, and remember to save the snapshot to complete】 【skin
15. pulled below the layer 1 icon, copy the new layer, set to
1. Select the blue channel
2. channel mixer, hook the
3. resurfacing, landscaping figure form.
4. to give people the skin and clothes with parameter default; use after the effect of blue, also need to use the
6. to the effect of step 6 are mixed mode to
8 ..
9. fine-tune the look or facial skin color, brightness, contrast, and some of the details.
10. produced as shown in the
12. to the
13. The

1. Duplicate the layer and adjust - to color,
2. curve adjustment, increase the brightness contrast, input 114, output 186
3. Duplicate Layer, Filter - Brush Strokes - the ink profile , stroke length of 5, 10, look intensity, light intensity of 10, falling into a soft light layer mode, adjust the opacity,
4. Filter - Gaussian Blur, Radius 2.0 pixels,
5. Filter - Brush Strokes - spray, spray radius of a color, smoothness, 3,
6. Add a light brown solid layer, Figure Cen enchanters as color, adjust opacity, not transparency, some as small as possible,
7. point out a solid color layer and the layer in front of the eye to hide it, the new layer with the brush in the lanterns, trees, tiles, etc. with the appropriate color layer,
8. to restore hidden layers, change layer mode to overlay, by the effect to tune the details,
9. on the screen to fine-tune the overall effect until satisfactory results, no specific steps to vary

1. take a photo with a white edge image landscape plan, as do the white side of the edge spillovers
2. hue saturation: saturation +80, adjusting out the effect of Impressionism,
3. Editor - Define Pattern.
4. built white fill layer, 50% opacity, to build a transparent layer
5. pattern stamp tool, brush the main diameter of 200, the pen comes with wet media brushes 45 election, mode normal, opacity 100% , check in front of impressionist effect,
6. in a transparent layer pattern stamp painting, vision plays King strokes large and small details of the multi-hand strokes, adjusting the opacity of the top layer of the brush strokes view,
7. Copy Background
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